Ranger

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Just as druids worship Shoshanna outside of the bounds of the traditional church, so too does the ranger. The ranger recognizes Shoshanna as the Goddess of the wilds and all things were created in Her name. The ranger is cunning and powerful enough to hunt the wildest of woods or find water in the most desolate of deserts. He knows the wilderness as his home and can fight fiercely to preserve it from any enemies.

Intro:

Background:

Other Classes:

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Ranger Archetypes

First Age:
NPCs:

Second Age:
NPCs:

Third Age:
NPCs: Karyl Mustel

Fourth Age:
NPCs:

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Skills

Skill Points at 1st Level:
Skill Points at Each Additional Level:
Class Skills:

Hit Dice:

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Class Features

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Armor Proficiency:

Weapon Proficiency:

The Ranger class was designed by Joe Fischer and first published in the summer of 1975 in The Strategic Review (Vol. 1, No. 2). This version of the class is derived from the one written by Monte Cook and published in The Complete Book of Eldritch Might.

Artwork by Penko Gelev and Keith Parkinson. Used with love and not permission.

Cartography by Ian Hewitt