Jendai Fudo No

A wererhino monk and escaped slave


1st Level Monk. Lycanfey male, 20 years old.
Human 6’0" 250 lbs. / Hybrid 6’8" 360 lbs. / Rhino 5’6" 4200lbs.

Nationality: Skenfirther

Strength: 16
Dexterity: 16
Constitution: 16
Intelligence: 13
Wisdom: 18
Charisma: 9

Experience Points: 800/1’100
Hero Points: 0

Speed: 40 ft.
Initiative: +3
Size: Medium

Hit Points: 8/8
Subdual Damage: 2
Armor Class: 18
Flat-Footed AC: 15
Touch AC: 18

Saving Throws
Fortitude +5
Reflex +5
Will +6

Racial Traits/Class Features
AC Bonus, +4
Cold Iron Vulnerability: 5
Dancing Lights – 1/day
Daze – 1/day
Disguise Self – 1/day
Flurry of Blows
Ghost Sound – 1/day
Human Form – At will
Invisibility 1/day
Low-Light Vision
Moon Powers
Rhino Form – At will
Unarmed Strike
Weapon Proficiency: Club, Crossbow (light or heavy), Dagger, Handaxe, Javelin, Kama, Nunchaka, Quarterstaff, Sai, Shuriken, Siangham and Sling.

Feats and Talents
Fleet of Foot
Tough Hide
Unarmed Strike, Mighty
Weapon Focus (Unarmed Strike)

Balance +4
Climb +3
Concentration +3
Craft (Blacksmith) +3
Craft (Carpenter) +3
Diplomacy +4
Escape Artist +3
Intimidate +2
Jump +3
Knowledge (Lycanfey) +1
Knowledge (Magic) +1
Knowledge (Religion) +1
Listen +4
Perform -1
Profession (Merchant) +4
Sense Motive +4
Sneak +5
Spot +4
Swim +3
Tumble +4
Heal +2
Prophecy +2
Survival (Desert) +1

Languages Ahrilunish, Faridian, Skenfirther

Simple desert garb (robe made from scavenged garments, sandals)

Quarterstaff: +3 to hit, 1d6 +3 damage
Gore: +4 to hit, 2d6 +5 damage


A heavily built young man with beefy limbs and greyish-dark skin tones. Jendai (especially as a human or hybrid) looks a lot like a slightly slimmed down, less defined, but still muscular version of Micheal Clarke Duncan. A very solid, immovable-looking man with straight, grey, shoulder-length hair and a scruffy beard.

Jendai Fudo-no was raised in a monastery run by the Tsuki-no Shinja, otherwise known as the Followers of the Moon. This specific group of monks believes that the hybrid form of a lycanthrope is the closest form of perfectiong. Therefore, those who have devoted themselves to the Tsuki-no Shinja and have been deemed worthy will receive the Shishi-no Okurimono, or Gift of the Beast. This involves being willingly exposed to the lycanthropy of an animal that is chosen to match the recipient’s personality and talents.

After being deemed worthy of “The Gift”, Jendai was granted permission to leave the monastery and travel. He spent his time traveling from village to village, selling his wares and services a blacksmith, carpenter and toolmaker, and providing any other aid the town might need until it was time to move on. In the last town he visited, slavers arrived to take able-bodied men and children. Jendai instantly moved to aid the towns citizens, but was eventually overwhelmed by shear numbers having received little aid from the small, and apparently cowardly, town guard. He was eventually subdued and chained while unconscious. When he woke up in the wagon, Jendai chose to remain until an opportunity for escape presented itself rather than endanger his fellow captives in a selfish attempt for freedom. During his time in captivity he gave what aid he could to his neighbors, and spent the rest of his time in quiet meditation.

Jendai Fudo No

The World of Llowellen: Play-by-forum & Roll20 Virtual Tabletop. Joettle