Globe3.9.4.bmp Native to the Sunless South, orcs are ferocious fighters. They revel in warfare, combat and destruction. They are constantly in conflict with other tribes and peoples and if they couldn’t find anyone else to do battle against they would likely fight themselves. The whole of orc culture is geared toward warfare. They are dangerous individuals but often lack the organization or long-term motivation to present a continued threat to other societies. While at best, only average riders, orcs value having fearsome mounts for the prestige they bring. The most common mounts include dire wolves, dire boards and even owlbears. The most powerful tribes ride mammoths.



Physical Description: They are tall and muscular, with bowed legs and a shambling simian gait. Their arms are long, so that their huge hands almost drag upon the snow at their feet. Their faces are savage with huge teeth and jaws and their small piggy eyes peer out from underneath ugly, overhanging brows. Their skin is often dark green or olive brown and covered in warts, scars and filth.






Female Names: Aesa, Beate, Gerd, Linn and Oda.
Male Names: Dag, Erlend, Knut, Stig or Tore.

Orc Racial Traits

  • : .
  • base land speed is feet.
  • Automatic Language:
  • Bonus Languages:
  • always gain Knowledge () as a class skill.
  • Racial/Evolved Levels: .


Orc Levels

Hit Die: d

Skill Points at 1st Level:
Skill Points at Higher Levels:
Class Skills:

Armor Proficiency:
Weapon Proficiency:


The Evolved

Artwork by Tony Ackland, Clyde Caldwell and Martin McKenna. Used with love and not permission.

Cartography by Ian Hewitt.