The World of Llowellen: Play-by-forum & Roll20 Virtual Tabletop.
Amarta the Swift-Legged
An unfettered wererat gladiator.
“Beware the were, friend… ’ware the were.”
Experience Points: 11’000/16’500
Hero Points: 1
Speed: 40 ft.
Hit Points: 45/45
Armor Class: 20
Flat-Footed AC: 17
Touch AC: 15
Racial Traits/Class Features
Armor Proficiency: Light, Shields
Cold Iron Vulnerability: 5
Dancing Lights – 1/day
Daze – 1/day
Disguise Self – 1/day
Ghost Sound – 1/day
Invisibility – 1/day
Rat Form – At will
Sibeccai Form – At will
Sneak Attack +1d6
Weapon Proficiency: Simple, Martial, Agile Exotic
Feats and Talents
Fleet of Foot
Weapon Focus (Shortsword)
Craft (Leatherworker) +0
Escape Artist +6
Gather Information +1
Handle Animal +2
Knowledge (lycanfey) +0
Knowledge (nobility and courtesy) +0
Open Lock +3
Sense Motive +0
Sleight of Hand +4
Use Rope +3
Dirty desert garb (Tattered, colorless trousers, ragged boots, sash w/pouches)
+2 Studded Leather Jack
1 gold talent, 11 silver shekels, 13 copper pennies
Blade of Poisons: Shortsword +7 to hit, 1d6 +1 damage (DC 16 or lose 1d4 Con immediately and again in a minute)
+3 Shortsword: +9 to hit, 1d6 +3 damage
Amarta is as skinny and wiry and as tough as a piece of old gristle. Her fur is shockingly white (on the rare occasions when she is clean) with ebony-black patches at her eyes and elbows.
In the live-action Gladiator! movie Amarta will be played by Rose “Ygritte” Leslie…
Amarta is a born gutter-rat, literally. Her large family can trace its history through generations and generations of beggars and scavengers. Amarta grew up on the streets of Ishtaduk living in flophouses, slums and sewers – but always living freely.
Amarta entered her name as a free gladiator in The Dar Games and was selected for the second fight of the evening. It did not go well for her; Amarta was trading blows with Reka the Snake when her partner was suddenly decapitated by the Snake’s brother, Rikard the Bull. Suddenly facing two opponents – a sister and her brother who knew how to complement each other on the battlefield – Amarta was forced to concede her first match.
But oh well, Amarta’s upbringing has stripped her of any humility. Amarta is prepared to go to any lengths, to accept any humiliation if it ensures her own survival. But she would very much like to meet those dwarves on the sands once more…
…if you choose to play Amarta in an upcoming game it will be your responsibility to answer the following question:
Is Amarta an honest or dishonest woman? In her life on the streets has she ever succumbed to criminality as a means to an ends, or has she maintained a personal code of honor despite her gutter-life?